Pacific Beach Digital was started in 2005 by veteran game programmers Daniele Gaetano and Scott Ray in the vacation like setting of Pacific Beach, San Diego. Since then the company has shipped PC, Xbox 360, and Playstation 3 titles, including Unreal Tournament III 360, Stranglehold PC, and Rise and Fall: Civilizations at War.
Collectively the members of Pacific Beach Digital have written every system in a modern computer game several times over. This gives us the unique ability to step into any project, troubleshoot any system, and get it to ship. In addition to proprietary technologies we also have experience with several licensed technologies such as Unreal 3, Speed Tree, Bink and Granny. We have extensive PC, Xbox 360 and Playstation 3 development experience and have also worked on the Wii, DS, Playstation 2, and iPhone.
Pacific Beach Digital is available for both turn key product development and consulting on existing projects. We are certified developers on the Microsoft Xbox 360, Nintendo Wii and DS, and the Apple iPhone.